ZOOM 505 Manual
The Basics
1. Plug the unit in: Power, or a battery go into their
respective holes. Batteries
are not a good idea since an
alcaline ("Heavy Duty")
battery will only last 40 minutes
(or less). Get a 9V,
300mA adapter.negative center
2. Plug the Guitar cable into the input
jack, (Right side), and
use another cable to
connect to your amp CLEAN CHANNEL or
High Level input jack.
3. Selecting Patches: The lower right foot
pedal select next
patch: if you are
on A1 it changes to A2.
4. Previous Patch: Lower Left pedal.
Editing Patches
1. In normal mode, select the patch you want to edit with the
foot pedals.
2. Hit the edit button. (Left hand side,
lower button)
3. Lights flash, shows Ed then IT in the
LED.
4. You can select each of the 7 patch parameters by using the
foot pedals to select
the parameter you wish to edit, and
the + and - keys (Right
side) to change the setting of the
parameters.
5. Parameter definitions:
o COMP:C1-C9=
Compression , L1 - L9 = Limiting , A1 - A9
= Auto Wah, P1 - P9 Pedal Wah (with the optional FP-01
pedal)
o DIST: Ac = Acoustic Guitar Simulator, rY = Rhythm
Guitar, Od = OverDrive, Dt = Distortion, bL = Blues, Fu
= Fuzz, Ld = Lead, Mt = Metal
o ZNR/Amp 1-9 = Noise Gate, A1-A9, Amp Simulation + Noise
Gate
o EQ 25 is flat, above 25 accentuates the high end in
different ways, below 25 accentuates the low end in
various ways.
o MOD C1-C9 = Chorus, F1-F6 = Flange, F7-F9 = Flange +
Chorus, d1-d6 = Doubling,d7-d9 = Doubling+Chorus, S1-S9
= Step Effect (Zoom Exclusive Effect), P1-P9= Various
Harmonies, Pd=Pedal Pitch Bend Down (Whammy Pedal),
Pu=Pedal pitch Bend Up.
o DLY/REV D1-D9=Various Delays up to 370 mS, H1-H9=Hall
Reverb, r1-r9=Room Reverb
o LEVEL 0-30 Overall Patch volume. When your patch has no
pedal based controls, the Fp01 acts as a volume pedal.
To save patch: at
the 8th position[or last]hit store 2 times or
hit store then choose patch number you want to save[+ or -]
then store again.
Using Bypass Tuner/Mute mode
Pressing both
pedals together activates the bypass or mute mode
For bypass mode: press and immediatly release the patch pedals
For mute mode: press patch pedals for at least 1 second
to cancel press one
pedal it will return to previous patch
To calibrate for different tuning use the + and - .See manual
Bank Hold On
Keeping the Edit key
depressed for at least 1 second activates Bank Hold
To cancel bank hold press Edit key for at least 1 second[a dot shows up
when
it's on].
Direct Load off
Keeping Store key depressed for at least 1 second turns Direct Load off
Example:when direct
load is off,pressing the patch up pedal will change
the number on the display[# flashes],but until the user confirms the choice
the sound remains that of patch 1.Pressing both pedals together confirms
the patch and switches the output sound.
Recall Factory Settings
1-Turn the unit off
by disconnecting the AC adapter or guitar input cable.
2-Keep the Store key depressed and turn the unit
on.
3-The indication"AL"flashes on display.
4-To perform"all initialize",press
the Store key once more in this condition.
The flashing rate increases and the initialization procedure is
carried out.
When it is completed,the unit automatically enters the play mode.
* 5-To
recall a particular patch,select the patch number in step 3,
using the same procedure as for normal
patch selection.
* 6-When
the desired patch has been selected,press the Store key.The flashing
rate increases and the contents of the selected patch are recalled.
* 7-Recalling
of individual patches can be carried out continuosly.When you
wish to terminate the process,press the Edit key.Turning the unit
off
also terminates the recall condition.
Effects Parameters
Compressor
Compressor
The input signal from the guitar is compressed to achieve a uniform volume level.
Setting range:C1 to C9 higher value results in stronger compression.
Limiter
Limits the input signal with faster response than the compressor effect.Serves
to
prevent overload of other modules.
Setting range:L1 to L9 higher value results in more effective limiting.
Auto Wah
With this effect,emphasize frequencies are shifted automatically depending on
the dynamics of the inputs signal.
Setting range:A1 to A4 higher value results in a more pronounced auto wah efect.
A5 to A9 compressor and auto wah are used together.higher value
results in a more pronounced auto wah effect.Compressor intensity is fixed.
Pedal Wah
With this effect,emphasize frequencies are shifted using an optional expression
pedal FP01 connected to the CONTROL IN jack.
Setting range:P1 to P4 higher value results in a higher pedal wah center frequency
P5 to P9 Compressor and pedal wah are used together higher value
results in a higher pedal wah center frequency.Compressor intensity is fixed.
Dist Module
Distortion Type
A total of 8 effects types are available,including 7 different distortion types
and one effect which produces a sound similar to an electric acoustic guitar.
Ac [Acoustic] gives a sound similar to an electric acostic guitar
rY [Rythm] gives slight distortion when strings are picked strongly.
Od [Overdrive] extended overdrive distortion similar to driving a tube amp.
dt [Distortion] hard distortion similar to driving a three-stack amp.
bl [Blues] Overdrive sound with a firm core.
Fu [Fuzz] Choppy sound with fat bass.
Ld [Lead] Bright and smooth distortion.
nt [Metal] Shredding type sound.
Distortion Gain
Set the distortion intensity and the depth of the acoustic effect.
Setting range: 1 to 30 higher value results in stronger distortion or greater
depth.
ZNR/AMP block
ZNR module
determines the settings for Zoom Noise Reduction.
AMP module
Simulates the sonic characteristics of a guitar amplifier.
Both modules together form
ZNR/AMP block.
Setting range: 1 to 9 higher value results in noise reduction in the no-signal
condition.Choose the highest condition that will remove noise without making
the instrument sound unatural at the trailing edge[when the sound decays into
silence].
A1 to A9:A1 AMP simulator only is active.A2 to A9 ZNR is also used.
Higher value results in more effective noise reduction.
EQ module
4 Band EQ
Allows boost and cut in the presence,high,midrange and low range,with 50 available
settings.
Setting range: 1 to 10 lower values result in a stronger high-range cut in low-range
boost.
11 to 20 lower values result in a lower boosted frequency.
21 to 24 lower values result in a stronger presence-range boost.
25 yields flat frequency response.
26 to 30 higher values result in a stonger higher-range boost.
31 to 40 higher values result in a higher boosted frequency.
41
to 50 higher values result in a stonger presence-range and low-range boost giving
a firm, solid sound
Phase Shift
Applies a phase-shifted component to the direct sound.The amount of shift varies
periodically,giving a breathing
effect.Setting range:P1 to P9 higher values result in a stonger effect.
Mod module
Chorus
Simple 2-phase chorus which adds a component with periodically changing pitch
to direct sound.Suitable for enhancing body while maintaining a clean sound.
Setting ange: C1 to C9 higher values result in a stonger effect.
Flanger
Add a very short delay to the direct sound and varies the delay time periodically,resulting
in a peculiar sound
character.Can also be used together with the chorus effect.
Setting ange: F1 to F6 higher values result in a faster flanger modulation.
F7 to F9 flanger and chorus are used together ,higher values result in faster
flanger modulation. Chorus is fixed.
Doubling
Overlays the direct sound with a short delay component,creating the impression
of several players and making
the sound more full bodied.Can also be used together with the chorus effect.
Setting range: d1 to d6 higher values result in a longer delay time. d7
to d9 doubling and chorus are used together. Higher values result in longer
doubling delay time. Chorus is fixed.
Step
Randomly changing filter creates an auto-arpeggio effect.Can also be used together
with the chorus effect.
Setting range:S1 to S6 higher values result in faster speed.S7 to S9 step and
chorus are used together.Higher values result in faster step speed.Chorus is
fixed.
Pitch Shift
Can be used as a dual voice pitch shifter +chorus effect.
P1-1 octave down pitch shift sound is mixed in.
P2-5 step down harmony is mixed in.
P3-5 step down harmony and chorus are mixed in.
P4-4 step up harmony is mixed in.
P5-4 step up harmony and chorus are mixed in.
P6-1 octave up pitch shift sound is mixed in.
P7- Slight up/down shift sound is mixed in,for low-fluctuation chorus effect.
P8-4 step up/down harmony is mixed in,for dual -voice pitch shift.
P9-1octave up/down pitch shift sound is mixed in,for dual-voice pitch shift.
Pd-using FP01connected to CONTROL IN jack,pitch can be controlled to two octaves
down.
Pu-using FP01connected to CONTROL IN jack,harmony can be controled one octave
up.
DLY/REV module
Delay
Conventional digital delay with a delay time of up to 370ms.By monitoring this
effect in stereo,you can achieve
a ping-pong delay.
Setting range: d1 to d9 higher values result in longer delay time.Mix and feedback
are also optimized.
Hall Reverb
Simulates the acoustics of a hall.
Setting range: H1 to H9 higher values result in longer reverb time.Mix setting
is also optimized.
Room Reverb
Simulates the acoustics of a room.
Setting range: r1 to r9 higher values result in longer reverb time.Mix setting
is also optimize.
Patch Level
Patch Level
Allows setting the level of individual patches.This setting is stored for each
patch like the effect.
Setting range: 1 to 30 higher values result in higher level.
Tips :
1-Use pedals up and down for editing effects parameter.
2-Use +/- keys together
for jumping parameter value.[same as below]
3-Use patch pedals together for turning effect On and Off.[same as above]
4-Master Volume adjustment for individual patch levels.Keep the value
keys
[+ and -]depressed for at least 1 sec.It briefly shows the current value
[1 to 50].Then the use the + or - to edit value,40 will be the same
as
the original patch level.The master level is not stored by the unit.
After the power has been turned off,the master level must be set again.
Comp[compressor]
Compressor: Keeps
the input within a given level range.
C1 - C9
Limiter
: Restricts the input level.
L1 - L9
Auto Wah
: Shifts emphasis frequency automatically,according to the input
A1 - A9 signal dynamics.Can also be uded as a Compressor+Auto
Wah.
Pedal Wah : Shifts
the empasis frequency according to the FP01 control signal
P1 - P9 from Control In.Can also be used as
a Compressor+Pedal Wah.
Dist[distortion]
Acoustic : Produces
a sound similar to an electric acoustic guitar.
Rhythm
: Gives slight distortion when strings are picked strongly.
OD
: Extende overdrive distortion similar to driving a tube amp.
Dist
: Hard distortion comparable to a driving three stack amp.
Blues
: Overdrive sound with a firm core.
Fuzz
: Chopy sound with fat bass.
Lead
: Bright and smooth distortion.
Metal
: Shredding type sound.
ZNR/AMP Block
ZNR[zoom noise reduction]
ZNR
: Noise reduction with natural sounding cutoff.
1 - 9
AMP[amp simulator]
AMP
: Makes the output sound as if coming from a guitar amplfier.
A1 - A9
EQ[equalizer]
4band EQ : Allows
boost and cut in 4 ranges: presence,high,midrange and low
1 - 50 25 is flat
Phase shift : Applies
a phase-shifted component to the direct sound.The amount
P1 - P9 of shift changes periodically,resulting in breathing
effect.
Mod[modulation]
Chorus
: Simple 2-phase chorus suitable for achieving a clean sound.
C1 - C9
Flanger :
Adds a very short delay to the sound and varies the delay time
F1 - F2 periodically resulting in a peculiar sound character.Can
also
be used as Flanger+Chorus.
Doubling : Overlays
the direct sound with a short delay component,creating the
d1 - d6 impression of several players and making the sound
more full-bodied.
d7 - d9 Can also be used
as Doubling+Chorus.
Step
: Randomly changing filters creates an auto arpeggio effect.Can also be
S1 - S9 used as a Step+Chorus.
Pitch
Shift: Can be used as dual voice pitch shifter or Pitch+Chorus.
P1 - P9
DLY/REV[delay/reverb]
Delay
: Conventional digital delay with a delay time of up to 370ms.
D1 - D9
Hall Reverb
: Simulate the acoustics of a hall.
H1 - H9
Room Reverb
: Simulate the acoustics of a room.
r1 - r9
Patch Level
Patch Level:
Allows for setting the level of individual patches.This setting is
1 - 30
stored for each patch like the effect parameter.